Happy MAC XL
2019-05-20 13:45:57 UTC
After the Infocom source code was released on Github last month our Facebook group has tripled to well over 550+ members! So much interest now in the ZIL text adventure game language and ZILF comipler, good times. :)
However, not everyone likes Facebook so for the benefit of those that aren't please see below a copy of the Useful Links that we maintain over there. Hope you like it!
Zil links galore!
All the ZIL files to download
https://bitbucket.org/jmcgrew/zilf/wiki/Home
Learning ZIL on Google docs:
The documentation on the ZIL language
https://docs.google.com/document/d/1gwy2VpnqXwMIf3wQFgYJD-lFyeyXr1FqGbOIJefreTY/edit
Zil Quick Code example (thanks Adam):
https://drive.google.com/file/d/1FPwwQUla5ceI4TIVWAuaOThL_0S6eAOP/view?fbclid=IwAR1yyPq6cwsJqogX8uJcIWf9pqRhEooJR-RXLCtNRlTE2Lz6mrnTxMmZEOA
Infocom source code that we've tweaked/fixed so it compiles using ZILF is here ....
https://l.facebook.com/l.php?u=https%3A%2F%2Fgithub.com%2FThe-ZIL-Files%3Ffbclid%3DIwAR2VtrrOT2nc2mefX_BFIet9xCoSLJyacHiuYN2oaGKOztt9e24LgL-w9kU&h=AT3-msDQ2FKpk4Yt1gcjFxJoDOWfFwtKRmLqf-XKnimpASrazLMfc9Uewle3BkNQo4fep8cjufmpjI-34TvoVxWRdX9Hv8gvJFy9OaljMOkjeXj0SkV86lGyEHtG-ldiYA2DaA
Historical Source - Overview
A collection of historical source files for education and perusal
https://l.facebook.com/l.php?u=https%3A%2F%2Fgithub.com%2Fhistoricalsource%3Ftab%3Drepositories%26fbclid%3DIwAR0nIe9oM7EZmZXwfgoxN-uQ_I4RI5j5nfER5wziHxDt-10rUtXgt0tdvtk&h=AT3kEcfbH4mXsGwMMPBEJQZ5VJWDRiB3BBR2ydhk4PmfeJbPx32DCwMrgMIEDRfqpXGaEUIl4IHaf8Gb4etO4SyUT8xqzH4OjboKc6Pej8ELCrTPVDlpaQLtI8JlEugSjULW
The original Infocom source code as uploaded by Jason Scott recently...
https://github.com/historicalsource?tab=repositories
Articles - History
==================
Long Lost ‘Zork’ Source Code Uploaded to GitHub, But Few People Understand It
Apr 18 2019
https://motherboard.vice.com/en_us/article/a3xdk8/long-lost-zork-source-code-uploaded-to-github-but-few-people-understand-it?fbclid=IwAR3JzPUWLQo5ikmaEm5FVseUkB53kz_PCHGsrkX0cljtcsTZ5tYY-hoeg1A
The History of Zork
https://web.archive.org/web/20090116035446/http://www.csd.uwo.ca/Infocom/Articles/NZT/zorkhist.html
PDP-10/its
https://github.com/PDP-10/its/issues/813?fbclid=IwAR27b_Kh-EQCQ2eZM1TH6uYdFwG_s6aRUV_JBZEy3-rxlA1kOkP2iNwWk2A
Bob Supnik usually gets the credit for ... borrowing Zork source code. But there was anoher: https://github.com/PDP-10/its/issues/813
VIDEOS
======
ZIL - Where to start - Quick Code Guide:
How to write and run an ultra-simple (1 room, 1 object) game in ZIL
Game On! - Infocom text games and ZIL
1:21:50
https://www.twitch.tv/videos/416801231?fbclid=IwAR0ENXQSxEBgZkq5qva19pJSJBvKE3xJXK-K98orNwAC25gJ4YujL2Mrg1c&sr=a&t=17s
-------------------------------------------------
Zork - Infocom - Zork Implementation Language
4:44
Banana Retro
Published on Apr 23, 2019
A nice quick overview video, featuring an interview with Dave Lebling, on Zork and MDL and ZIL.
----------------------------------------------
ZIL - Zork Implementation Language - History of the Language
8:10
Banana Retro
Published on Apr 25, 2019
ZIL is short for Zork Implementation Language, a programming language (based on MDL) developed by Marc Blank and Joel Berez of Infocom, and is a descendant of the artificial intelligence language LISP.
Footage recorded by Jason Scott as part of his Get Lamp interview archive.
Original interview video here: https://archive.org/details/getlamp_b...
==========================
The Infocom Source Code Episode
19:27
Jason Scott
Published on Apr 28, 2019
The Infocom Source Code Episode: The Specialness of Infocom, The Craft, The Z-Machine, Z-Machine Glories, Full Sentences and Every Platform, GET LAMP, The Infocom .ZIP File, A Release, Stu Galley, Github, The Clones and Branches, Steve and Kevin have a chat. An episode about the release of the Infocom Source Code on Github. It's currently available on the HistoricalSource collection there: https://github.com/historicalsource
The ZIL Language is now having a little renaissance and I hope to see some actual games come out of it. Until then, I'm not kidding - type in the name of any Infocom game and you can probably be playing it within seconds.
I recommend a walk through the document Steve Meretzky wrote at Infocom to explain the ZIL source code here: https://archive.org/details/Learning_...
Here's the video of the chat with Steve and Kevin: https://www.twitch.tv/videos/416801231
However, not everyone likes Facebook so for the benefit of those that aren't please see below a copy of the Useful Links that we maintain over there. Hope you like it!
Zil links galore!
All the ZIL files to download
https://bitbucket.org/jmcgrew/zilf/wiki/Home
Learning ZIL on Google docs:
The documentation on the ZIL language
https://docs.google.com/document/d/1gwy2VpnqXwMIf3wQFgYJD-lFyeyXr1FqGbOIJefreTY/edit
Zil Quick Code example (thanks Adam):
https://drive.google.com/file/d/1FPwwQUla5ceI4TIVWAuaOThL_0S6eAOP/view?fbclid=IwAR1yyPq6cwsJqogX8uJcIWf9pqRhEooJR-RXLCtNRlTE2Lz6mrnTxMmZEOA
Infocom source code that we've tweaked/fixed so it compiles using ZILF is here ....
https://l.facebook.com/l.php?u=https%3A%2F%2Fgithub.com%2FThe-ZIL-Files%3Ffbclid%3DIwAR2VtrrOT2nc2mefX_BFIet9xCoSLJyacHiuYN2oaGKOztt9e24LgL-w9kU&h=AT3-msDQ2FKpk4Yt1gcjFxJoDOWfFwtKRmLqf-XKnimpASrazLMfc9Uewle3BkNQo4fep8cjufmpjI-34TvoVxWRdX9Hv8gvJFy9OaljMOkjeXj0SkV86lGyEHtG-ldiYA2DaA
Historical Source - Overview
A collection of historical source files for education and perusal
https://l.facebook.com/l.php?u=https%3A%2F%2Fgithub.com%2Fhistoricalsource%3Ftab%3Drepositories%26fbclid%3DIwAR0nIe9oM7EZmZXwfgoxN-uQ_I4RI5j5nfER5wziHxDt-10rUtXgt0tdvtk&h=AT3kEcfbH4mXsGwMMPBEJQZ5VJWDRiB3BBR2ydhk4PmfeJbPx32DCwMrgMIEDRfqpXGaEUIl4IHaf8Gb4etO4SyUT8xqzH4OjboKc6Pej8ELCrTPVDlpaQLtI8JlEugSjULW
The original Infocom source code as uploaded by Jason Scott recently...
https://github.com/historicalsource?tab=repositories
Articles - History
==================
Long Lost ‘Zork’ Source Code Uploaded to GitHub, But Few People Understand It
Apr 18 2019
https://motherboard.vice.com/en_us/article/a3xdk8/long-lost-zork-source-code-uploaded-to-github-but-few-people-understand-it?fbclid=IwAR3JzPUWLQo5ikmaEm5FVseUkB53kz_PCHGsrkX0cljtcsTZ5tYY-hoeg1A
The History of Zork
https://web.archive.org/web/20090116035446/http://www.csd.uwo.ca/Infocom/Articles/NZT/zorkhist.html
PDP-10/its
https://github.com/PDP-10/its/issues/813?fbclid=IwAR27b_Kh-EQCQ2eZM1TH6uYdFwG_s6aRUV_JBZEy3-rxlA1kOkP2iNwWk2A
Bob Supnik usually gets the credit for ... borrowing Zork source code. But there was anoher: https://github.com/PDP-10/its/issues/813
VIDEOS
======
ZIL - Where to start - Quick Code Guide:
How to write and run an ultra-simple (1 room, 1 object) game in ZIL
Game On! - Infocom text games and ZIL
1:21:50
https://www.twitch.tv/videos/416801231?fbclid=IwAR0ENXQSxEBgZkq5qva19pJSJBvKE3xJXK-K98orNwAC25gJ4YujL2Mrg1c&sr=a&t=17s
-------------------------------------------------
Zork - Infocom - Zork Implementation Language
4:44
Banana Retro
Published on Apr 23, 2019
A nice quick overview video, featuring an interview with Dave Lebling, on Zork and MDL and ZIL.
----------------------------------------------
ZIL - Zork Implementation Language - History of the Language
8:10
Banana Retro
Published on Apr 25, 2019
ZIL is short for Zork Implementation Language, a programming language (based on MDL) developed by Marc Blank and Joel Berez of Infocom, and is a descendant of the artificial intelligence language LISP.
Footage recorded by Jason Scott as part of his Get Lamp interview archive.
Original interview video here: https://archive.org/details/getlamp_b...
==========================
The Infocom Source Code Episode
19:27
Jason Scott
Published on Apr 28, 2019
The Infocom Source Code Episode: The Specialness of Infocom, The Craft, The Z-Machine, Z-Machine Glories, Full Sentences and Every Platform, GET LAMP, The Infocom .ZIP File, A Release, Stu Galley, Github, The Clones and Branches, Steve and Kevin have a chat. An episode about the release of the Infocom Source Code on Github. It's currently available on the HistoricalSource collection there: https://github.com/historicalsource
The ZIL Language is now having a little renaissance and I hope to see some actual games come out of it. Until then, I'm not kidding - type in the name of any Infocom game and you can probably be playing it within seconds.
I recommend a walk through the document Steve Meretzky wrote at Infocom to explain the ZIL source code here: https://archive.org/details/Learning_...
Here's the video of the chat with Steve and Kevin: https://www.twitch.tv/videos/416801231